Oculus – One-eyed Protoplasm

Species Name: Oculus (Oculi)
Other Names:

Home Planet: The Great Eye
Home System:

Physiology: Oculi are amorphous beings, largely made out of a semi-liquid protoplasm. Oculi eat by encasing, and then absorbing, its food; but unlike amoeba or unthinking oozes, the prefer their food cooked and have a thriving gourmand culture. An Oculus can have several pseudopod structures that extend from its main body. These may grow or be absorbed over time, but are generally kept at the same number and cannot be instantaneously added or subtracted from the Oculus’ form.

The only identifiable organ is a single large eye. This red, unblinking orb has a pupil that dilates and two translucent lens that help to regulate the amount of light hitting the retina. The Oculus’ brain is encompassed within this eye-sphere. The eye can move to any part of the Oculus within the protoplasm. The Oculus can shift and move in remarkable ways considering its amorphous body, but the eye always must stay protected or the Oculus risks brain damage or blindness. If parts of the Oculus’ protoplasm becomes severed then these parts die and dissolve almost instantly, though this causes no long term harm to the Oculus, though it does take time to for the Oculusto return to its previous size.

Oculi reproduce through mitosis. First the central eye buds off brain-like structure which develops within the Oculus’ protoplasm until it is fully developed. At this point the young Oculus separates from its parent and leaves, taken protoplasm with it.

Oculi are mute, and communicate through passing neurotransmitters through touch, but most carry a translator/speaker device within their protoplasm which projects what they wish to convey.

Culture: The Great Eye is a planet filled with ruins. These buildings are exquisitely carved and meticulously built, and cover thousands of miles of the expansive planet. These ruins accommodate a very different physiology than the Oculi have, mimicking the buildings and temples of ancient humans. Additionally, the many carvings and statues depict a human-like species, save for the large single eye that replaces their face.

The Oculi construct newer facilities expanding out from these ancient ones, create two distinct types of buildings built in two epochs. These newer dwellings are modern, fitted with technology, and largely are built of cramped, enclosed tunnels that suit the Oculi’s amorphous bodies. Still, Oculi spend much of their time in the semi-holy spaces of the ancient buildings.

However, the Oculi are a divided people, and there is debate about how ‘ancient’ the ruins are. Most of the Oculi believe in the “traditional” view that the Oculi were once bipedal creatures eons ago, but have since adapted to their current and superior biological form. These Oculi are largely secular, and have a generally open attitude to other starfaring cultures.

A segment of the Oculi belong to a sect called the Far-Seeing Eyes, or the Farsies as those outside of the faith call them. These Oculi believe while the ruins are from the past, the beings depicted on the ruined walls are actually from the Oculi’s future. These future-beings traveled back in time and helped the Oculi develop their culture, lead them in the building of the ruins, and left after a time. To the Far-Seeing Eyes, humans represent a far more advanced and benevolent species than their own, and the things they will one eon become. As such, the Farsies have acted as political saboteurs and terrorists, attempting to further an agenda that betters races as similar to their “future selves” as they can find. Some Farsies have even taken to dying their eye pigments blue to contrast themselves from their “blind and foolish” kin. The inks injected as part of the dying, however, is suspected of causing paranoia, mania, and other severe symptoms. Most Oculi are content to remain on their home planet, but Farsies often jump at the chance to travel among those species that they idolize so much, often volunteering as servants.

Since the Oculi have no native spoken language, their communities, moons, and homeworld carry the names their translators produce.

Culture Aspects:
Protoplasm Tentacles
Amorphous Body
Living with both Antiquity and Modernity
Eye-bud Offspring within itself
Schism in Oculi Society
Member of the Far-Seeing Eyes

Good at: Flashy, Instinct, Mechanics

Bad at: Clever, Forceful, Tech

The Great Eye

The Great Eye is a massive planet, with a largely dry, brush covered environment. Huge rocky mountains break up the otherwise consistent landmarks. No isolated cities exist, instead, all buildings are connected in one huge sprawling web of ruins and contemporary buildings juxtaposed together that spread across the planet. The Great Eye is rich in many important minerals, and hundreds of mining operations have been set up by off-world mining companies.

While no definitive answer exists for who built the ruins spreading across the planet, most believe that the cult called the Far-Seeing Eyes’ speculation of time-traveling progeny building them is absolutely daft. Still, experts in abnormalities in temporal energy have several permanent research facilities on The Great Eye because of the unique readings that have been found on the planet consistently since monitoring of these energies began.

Planet Aspects:
Schism in Oculi Society
Many Small Tunnels
Sprawling Ruins

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